Faiths and Pantheons


The deities of Toril take an active interest in their world, channeling power through their clerics, druids, rangers, paladins, and other worshipers and sometimes intervening directly in the affairs of mortals. At the same time, they plot, war, intrigue, and ally among themselves, between themselves and powerful mortals, and with extraplanar beings such as elemental rulers and demons. In this they resemble their mortal worshipers, for to an extent deities are defined and shaped by their worshipers, their areas of interest, and their nature—for many deities are actually mortals who have gained the divine spark. Because they lose strength if their worship dwindles away and is forgotten, deities task their clerics and others to whom they grant divine spells with spreading their praise and doctrine, recruiting new worshipers, and keeping the faith alive. In exchange for this work and to facilitate it, deities grant divine spells.


A weaponsmith might take Gond as a patron deity, but also pray to Tempus, Lord of Battles, before attempting to forge a fine sword. During a difficult forging or when striving to make a blade lucky for wielders, the same smith prays to Tymora. A weapon forged for guardians would involve prayers and offerings to Helm. A weapon to be wielded for justice (an executioner’s blade, perhaps) would be dedicated to Tyr.

Most people of Toril worship more than one deity on a daily basis, even if they dedicate their lives to one patron deity. Some folk of Faerun believe deities are akin to awesomely powerful mortals and are therefore prone to foibles, tempers, and the haste, mistakes, and emotions of mortals. Others see them as beyond mortal flaws or mortal comprehension. Overlaid on these extremes are beliefs as to whether deities like to intervene in mortal affairs daily, at crucial junctures, on whims, or to further mysterious or stated aims—or whether they remain aloof, influencing mortals only in subtle, hidden ways or through dream visions or cryptic auguries. With these widely varying views come a correspondingly wide range in practices of worship.

With that said, many folk make offerings both to deities they revere and appeasement offerings to deities of markedly different alignments and interests from their own to ward off holy vengefulness, spite, and divine whim. The simplest offerings to a deity is to toss a few coins into a temple bowl or make another suitable offering (blood to Tempus or Malar, for example, or particular sacred or token objects to most other deities) while a plea is murmured. The formalization of this practice is the payment of a set temple fee to clergy of the deity to be appeased, who either provide the payer with a short prayer to be performed at an auspicious later time or perform a rote prayer for the payer.

Patron Deities

The deities of Faerun are deeply emeshed in the functioning of the world’s magical ecology and the lives of mortals. Characters of Toril nearly always have a patron deity. Everyone in Faerun knows that those who die without having a patron deity to send a servant to collect them from the Fugue Plane at their death spend eternity writhing in the Wall of the Faithless or disappear into the hells of the devils or the infernos of the demons.

For more information about a particular religion, consult the 3rd Edition Forgotten Realms Supplement Faiths and Pantheons, (Ask the GM) or click the deity’s name to consult the Forgotten Realms Wiki.

Major Deities of Faerun

The Major Faiths of the Realms are generally considered ‘common-knowledge’ amongst most of the civilized world. Many of their names are familiar and widely heard, even if their message is not—or is not welcome. As a general rule, these religions are considered ‘human’ religions, though unlike the vast majority of other racial pantheons found throughout Faerun, most of the major faiths are welcoming of any non-human, provided they are willing to follow the path and spread the message.


“The High One,” “Patron of Mages,” “Lord of Spells”

Alignment: Lawful Neutral

Portfolio: Wizards, mages, spellcasters in general, monks (Shining Hand)

Worshipers: Philosophers, sages, sorcerers, wizards

Dogma: “Reason is the best way to approach magic, and magic can be examined and reduced to its component parts through study and meditation. Maintain calm and use caution in your spellcasting and magic use to avoid making mistakes that even magic cannot undo. Use the Art wisely, and always be mindful of when it is best not to use magic. Teach the wielding of magic and dispense learning throughout Faerun that the use and knowledge of magic may spread. Live and teach the idea that with magical power comes grave responsibility. Learn every new spell you discover and make a copy for the temple library. Do not hard your knowledge and encourage creativity in magic in all ways and at all times.”


“The Black Lord,” “The Black Hand,” “The Lord of Darkness”

Alignment: Lawful Evil

Portfolio: Strife, hatred, tyranny, fear

Worshipers: Conquerors, evil fighters and monks, tyrants, wizards

Dogma: “Serve no one but Bane. Fear him always and make others fear him even more than you do. The Black Hand always strikes down those who stand against it in the end. Defy Bane and die—or in death find loyalty to him, for he shall compel it. Submit to the word of Bane as uttered by his ranking clergy, since true power can only be gained through service to him. Spread the dark fear of Bane. It is the doom of those who do not follow him to let power slip through their hands. Those who cross the Black Hand meet their dooms earlier and more harshly than those who worship other deities.”


“The Great Mother,” “The Grain Goddess,” “Earthmother”

Alignment: Neutral Good

Portfolio: Agriculture, plants cultivated by humans, farmers, gardeners, summer

Worshipers: Peasants and indentured servants, druids, farmers, gardeners

Dogma: “Growing and reaping are part of the eternal cycle and the most natural part of life. Destruction for its own sake and leveling without rebuilding are anathema. Let no day pass in which you have not helped a living thing flourish. Nurture, tend, and plant wherever possible. Protect trees and plants, and save their seeds so that what is destroyed can be replaced. See to the fertility of the earth but let the human womb see to its own. Eschew fire. Plant a seed or a small plant at least once per tenday.”


“Prince of Lies,” “The Dark Sun,” “The Black Sun”

Alignment: Chaotic Evil

Portfolio: Murder, lies, intrigue, deception, illusion

Worshipers: Former worshipers of Bane, Bhaal, and Myrkul, power-uhungry (primarily young) humans

Dogma: “Death to all who oppose Cyric. Bow down before his supreme power, and yield to him the blood of those that do not believe in his supremacy. Fear and obey those in authority, but slay those that are weak, of good persuasion, or false prophets. Battle against all clergy of other faiths, for they are false prophets and forces who oppose the One True Way. Bring death to those that oppose Cyric’s church or make peace, order, and laws, for only Cyric is the true authority and all other authority must be subverted. Break not into open rebellion, for marching armies move the false deities to action. Fell one foe at a time and keep all folk afraid, uneasy, and in constant strife. Any method or means is justified if it brings about the desired end.”


“The Dark Maiden,” “Lady of the Dance”

Alignment: Chaotic Good

Portfolio: Song, beauty, dance, swordwork, hunting, moonlight

Worshipers: Good-aligned drow, hunters, surface-dwelling elves

Dogma: “Be always kind, except in battle with evil. Encourage happiness everywhere. Learn and teach new songs, dances, and the flowering dance of skilled swordwork. Promote harmony between the races. Befriend strangers, shelter those without homes, and feed the hungry. Repay rudeness with kindness. Repay violence with swift violence so that those who cause it are quickly dealt with. Aid drow in distress and give them the Lady’s message: ‘A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace and live beneath the sun again where trees and flowers grow.’”


“Wonderbringer,” “Lord of All Smiths”

Alignment: Neutral

Portfolio: Artifice, craft, construction, smithwork

Worshipers: Blacksmiths, crafters, engineers, gnomes, inventors, Lantanese, woodworkers

Dogma: “Actions count. Intentions are one thing, but it is the result that is most important. Talk is for others, while those who serve Gond do. Make new things that work. Become skilled at forging or some craft, and practice making things and various means of joining and fastening until you can create devices to suit any situation or space. Question and challenge the unknown with new devices. New inventions should be elegant and useful. Practice experimentation and innovation in the making of tools and the implementation of processes, and encourage these virtues in others through direct aid, sponsorship, and diplomatic support. Keep records of your strivings, ideas, and sample devices so that others may follow your work and improve on what you leave behind and encourage others, such as farmers and hunters, to think of new tools, improved ways of crafting and using their existing gear, and new ways of doing things. Observe, acquire, and store safely the makings of others and spread such knowledge among the Consecrated of Gond. Discuss ideas ans spread them so that all may see the divine light that is the Wonderbringer.”


“The Watcher,” “The Vigilant One”

Alignment: Lawful Neutral

Portfolio: Guardians, protectors, protection

Worshipers: Explorers, fighters, guards, mercenaries, paladins

Dogma: “Never betray your trust. Be vigilant. Stand, wait, and watch carefully. Be fair and diligent in the conduct of your orders. Protect the weak, poor, injured, and young, and do not sacrifice them for others or yourself. Anticipate attacks and be ready. Know your foes. Care for your weapons so they may perform their duties when called upon. Careful planning always defeats rushed actions in the end. Always obey orders, providing those orders follow the dictates of Helm. Demonstrate excellence and purity of loyalty in your role as a guardian protector.”


“The Crying God,” “The Broken God”

Alignment: Lawful Good

Portfolio: Endurance, suffering, martyrdom, perseverance

Worshipers: The lame, the oppressed, the poor, monks, paladins, serfs, slaves

Dogma: “Help all who hurt, no matter who they are. The truly holy take on the suffering of others. If you suffer in his name, Ilmater is there to support you. Stick to your cause if it is right, whatever the pain or peril. There is no shame in a meaningful death. Stand up to all tyrants, and allow no injustice to go unchallenged. Emphasize the spiritual nature of life over the existence of the material body.”


“Lord of the Dead,” “Judge of the Damned”

Alignment: Lawful Neutral

Portfolio: Death, the dead

Worshipers: The dying, families of the dying, gravediggers, hunters of the undead, morticians, mourners

Dogma: “Recognize that death is part of life. It is not an ending but a beginning, not a punishment but a necessity. Death is an orderly process without deceit, concealment, and randomness. Help others die with dignity at their appointed time and no sooner. Speak against those that would artificially prolong their life beyond natural limits, such as the undead. Do honor to the dead, for their strivings in life brought Faerun to where it is now. Forgetting them is to forget where we are now, and why. Let no human in all Faerun die a natural death without one of Kelemvor’s clerics at her side.”


“The Lord of Flames,” “The Firelord”

Alignment: Neutral

Portfolio: Elemental fire, purification through fire

Worshipers: Druids, elemental archons, fire creatures, Thayans

Dogma: “Those fit to succeed will do so. Kossuth’s faith is innately superior to all other faiths, particularly that of Istishia. Fire and purity are the same. Smoke is produced by air in its jealousy. The reward of successful ambition is power. Reaching a higher state is inevitably accomplished by difficulty and personal pain of some sort. Kossuth sends his pure fire to cleanse us all and temper our souls so that we can achieve a pure state. Expect to be tested, and rise to the challenge, no matter what difficulty and pain it brings. Those above you have proven their worth and deserve your service. Guide others to Kossuth’s pure light so that he may reforge all life into its essential form.”


“The Morninglord”

Alignment: Neutral Good

Portfolio: Athletics, birth, creativity, dawn, renewal, self-perfection, spring, vitality, youth

Worshipers: Aristocrats, artists, athletes, merchants, monks (Sun Soul), the young

Dogma: “Strive always to aid, to foster new hope, new ideas, and new prosperity for all humankind and its allies. It is a sacred duty to foster new growth, nurture growing things, and work for rebirth and renewal. Perfect yourself, and be fertile in mind and body. Wherever you go, plant seeds of hope, new ideas, and plans for a rosy future in the minds of all. Watch each sunrise. Consider the consequences of your actions so that your least effort may bring the greatest and best reward. Avoid negativity, for from death comes life, and there is always another morning to turn a setback into a success. Place more importance in activities that help others than in strict adherence to rules, rituals, and the dictates of your seniors.”


“Queen of Spiders,” “Queen of the Demonweb Pits”

Alignment: Chaotic Evil

Portfolio: Assassins, chaos, darkness, drow, evil, spiders

Worshipers: Drow and depraved elves, sentient spiders


Dogma: “Fear is as strong as steel, while love and respect are soft and useless. Convert or destroy nonbeliever drow. Weed out the weak and the rebellious. Destroy impugners of the faith. Sacrifice males, slaves, and those of other races who ignore the commands of Lolth or her clerics. Raise children to praise and fear Lolth; each family should produce at least one cleric to serve her. Questioning Lolth’s motives or wisdom is a sin, as is aiding nondrow against the drow, or ignoring Lolth’s commands for the sake of a lover. Revere arachnids of all kinds; those who kill or mistreat a spider must die.”


“The Beastlord,” “The Black-Blooded Pard”

Alignment: Chaotic Evil

Portfolio: Bloodlust, evil lycanthropes, hunters, marauding beasts and monsters, stalking

Worshipers: Hunters, evil lycanthropes, sentient carnivores, rangers, druids

Dogma: “Survival of the fittest and the winnowing of the weak are Malar’s legacy. A brutal, blood death or kill has great meaning. The crux of life is the challenge between the hunter and the prey, the determination of who lives or dies. View every important task as a hunt. Remain ever alert and alive. Walk the wilderness without trepidation, and show no fear in the hunt. Savagery and strong emotions defeat reason and careful thought in all things. Taste the blood of those you slay, and never kill from a distance. Work against those who cut back the forest and who kill beasts solely because they are dangerous. Slay not the young, the pregnant, or deepspawn so that prey will remain plentiful.”


“Master of All Thieves,” “Lord of Shadows”

Alignment: Neutral Evil

Portfolio: Shadows, thievery, thieves

Worshipers: Assassins, beggars, criminals, rogues, shades, shadowdancers

Dogma: “All that occurs within shadows is in the purview of Mask. Ownership is nine-tenths of what is right, and ownership is defined as possession. The world belongs to the quick, the smooth-tongued, and the light-fingered. Stealth and wariness are virtues, as are glibness and the skill to say one thing and mean another, twisting a situation to your advantage. Wealth rightfully belongs to those who can acquire it. Strive to end each day with more wealth than you began it, but steal what is most vital, not everything at hand. Honesty is for fools, but apparent honesty is valuable. Make every truth seem plausible, and never lie when you can tell the truth but leave a mistaken impression. Subtlety is everything. Manipulation is better than force, especially when you can make people think they have done something on their own initiative. Never do the obvious except to conceal something else. Trust in the shadows, for the bright way makes you an easy target.”


“Our Lady of the Forest,” “The Forest Queen”

Alignment: Neutral Good

Portfolio: Autumn, dryads, forest creatures, forests, rangers

Worshipers: Druids, fey creatures, foresters, rangers

Dogma: “Intelligent beings can live in harmony with the wild without requiring the destruction of one in the name of the other. Embrace the wild and fear it not, because the wild ways are the good ways. Keep the Balance and learn the hidden ways of life, but stress the positive and outreaching nature of the wild. Do not allow trees to be needlessly felled or the forest burned. Live in the forest and be a part of the forest, but do not dwell in endless battle against the forest. Protect forest life, defend every tree, plant anew where death fells a tree, and restore the natural harmony that fire-users and woodcutters often disrupt. Live as one with the woods, teach others to do so, and punish and curtail those that hunt for sport or practice cruelties on wild creatures.”


“The Lady of Mysteries,” “The Mother of All Magic”

Alignment: Neutral Good

Portfolio: Magic, Spells, The Weave

Worshipers: Elves, half-elves, incantatrixes, mystic wanderers, sorcerers, spelldancers, spellfire channelers, wizards

Dogma: “Love magic for itself. Do not treat it just as a weapon to reshape the world to your will. True wisdom is knowing when not to use magic. Strive to use magic less as your powers develop, for often the threat or promise of its use outstrips its actual performance. Magic is Art, the Gift of the Lady, and those who wield it are privileged in the extreme. Conduct yourself humbly, not proudly, while being mindful of this. Use the Art deftly and efficiently, not carelessly and recklessly. Seek always to learn and create new magic.”


“The Lord of Knowledge,” “Binder of What is Known”

Alignment: Neutral

Portfolio: Bards, inspiration, invention, knowledge

Worshipers: Artists, bards, cartographers, inventors, loremasters, sages, scholars, scribes, wizards

Dogma: “Knowledge, particularly the raw knowledge of ideas, is supreme. An idea has no weight, but it can move mountains. The greatest gift of humankind, an idea outweighs anything made by mortal hands. Knowledge is power and must be used with care, but hiding it away from others is never a good thing. Stifle no new ideas, no matter how false and crazed they seem; rather, let them be heard and considered. Never slay a singer, nor stand by as others do so. Spread knowledge wherever it is prudent to do so. Curb and deny falsehoods, rumors, and deceitful tales whenever you encounter them. Write or copy lore of great value at least once a year and give it away. Sponosor and teach bards, scribes, and record keepers. Spread truth and knowledge so that all folk know more. Never deliver a message falsely or incompletely. Teach reading and writing to those who ask (if your time permits), and charge no fee for the teaching.”


“Our Lady of Silver,” “The Moonmaiden”

Alignment: Chaotic Good

Portfolio: Good and neutral lycanthropes, moon navigation, questers, stars, wanderers

Worshipers: Female spellcasters, good and neutral lycanthropes, navigators, monks, (Sun Soul), sailors

Dogma: “Let all on whom Selune’s light falls be welcome if they desire. As the silver moon waxes and wanes, so too does life. Trust in Selune’s radiance, and know that all love alive under her light shall know her blessing. Turn to the moon, and she will be your true guide. Promote acceptance and tolerance. See all other beings as equals. Aid fellow Selunites as if they were your dearest friends.”


“Mistress of the Night,” “Lady of Loss,” “Dark Goddess”

Alignment: Neutral Evil

Portfolio: Caverns, dark, dungeons, forgetfulness, loss, night, secrets, the Underdark

Worshipers: Anarchists, assassins, avengers, monks (Dark Moon), nihilists, rogues, shadow adepts, shadowdancers

Dogma: “Reveal secrets only to fellow members of the faithful. Never follow hope or turn to promises of success. Quench the light of the moon (agents and items of Selune) whenever you find it, and hide from it when you cannot prevail. The dark is a time to act, not wait. It is forbidden to strive to better your lot in life or to plan ahead except when directly overseen by the faithful of the Dark Deity. Consorting with the faithful of good deities is a sin except in business dealings or to corrupt them from your beliefs. Obey ranking clergy unless it would result in your death.”


“Rider of the Winds,” “The Helping Hand”

Alignment: Chaotic Neutral

Portfolio: Travel, exploration, portals, miners, caravans

Worshipers: Explorers, caravaneers, rangers, portal-walkers, half-elves.

Dogma: “Spread the teachings of the Helping Hand by example. Work to promote him among traders, especially trailblazers who seek out new lands and new opportunities. Unearth and resanctify ancient shrines of Shaundakul. Ride the wind, and let it take you wherever it blows. Aid those in need, and trust in the Helping Hand. Seek out the riches of the earth and sea. Journey to distant horizons. Be the first to see the rising sun, the mountain peaks, the lush valleys. Let your footsteps fall where none have tread.”


“Oak Father,” “The Forest Father,” “Treefather”

Alignment: Neutral

Portfolio: Wild nature, druids

Worshipers: Druids, woodsmen, wood elves

Dogma: “Silvanus sees and balances all, meting out wild water and drought, fire and ice, life and death. Hold your distance and take in the total situation, rather than latching on to the popular idea of what is best. All is in cycle, deftly and beautifully balanced. It is the duty of the devout to see this cycle and the sacred Balance as clearly as possible. Make others see the Balance and work against those that would disturb it. Watch, anticipate, and quietly manipulate. Resort to violence and open confrontation only when pressured by time or hostile action. Fight against the felling of forests, banish disease wherever you find it, defend the trees, and plant new flora wherever possible. Seek out, serve, and befriend the dryads and learn their names. Kill only when needful, destroy fire and its employers, and beware orcs and others who bring axes into the forest.”


“Firehair,” “Lady Firehair”

Alignment: Chaotic Good

Portfolio: Beauty, love, passion

Worshipers: Lovers, artists, half-elves, adventurers

Dogma: “Beauty is more than skin deep. It issues from the core of one’s being and reveals one’s true face to the world, fair or foul. Believe in romance, as true love will win over all. Follow your heart to your true destination. Love none more than yourself except Sune, and lose yourself in love of the Lady Firehair. Perform a loving act each day, and seek to awaken love in others. Respond to love at least once in a day. Encourage beauty wherever you find it. Acquire beautiful items of all sorts, and encourage, sponsor, and protect those who create them. Keep your own body as comely as possible and as attractively display as situations warrant. Let hairstyle and clothing best suit your personal appearance, striving to stir and delight others who look upon you. Moreover, hide not away, but always seek to present yourself to those around you in a pleasing variety of garbs and activities so as to move them with love and desire. Love those who respond to your appearance, and let warm friendship and admiration flower where love cannot or dares not.”


“The Destroyer,” “The Storm Lord”

Alignment: Chaotic Evil

Portfolio: Storms, destruction, rebellion, conflagration, earthquakes, vortices

Worshipers: Those who fear the destructive power of nature, barbarians, fighters, druids, half-orcs

Dogma: “Life is a combination of random effects and chaos, so grab what you can when you can, because Talos may take you to the afterlife at any moment. Preach the might of Talos, and always warn others of the forces only he can command—the fury of all Faerun. Walk unafraid in storms, forest fires, earthquakes, and other disasters, for the power of Talos protects you. Do so publicly whenever possible, so that others see that only Talos can protect them. Make others fear Talos by showing the destruction he and his servants can cause. To avoid tasting his fury, pray to him energetically and tell all folk that such observances—and only such observances—can protect them from the furies of gales, hailstorms, winds, floods, droughts, blizzards, hurricanes, and other natural dooms. Hurl such forces at one’s foes if Talos deems a place or a person worth defending. One cannot afford to ignore Talos, but must bow down and worship him. Proclaim this message to all and show everyone the destruction even the slightest of the servants of Talos can cause.”


“Lord of Battles,” “Foehammer”

Alignment: Chaotic Neutral

Portfolio: War, battle, warriors

Worshipers: Warriors, fighters, barbarians, rangers, half-orcs

Dogma: “Tempus does not win battles, he helps the deserving warrior win battles. War is fair in that it oppresses and aids all equally and that in any given battle, a mortal may be slain or become a great leader among his or her companions. It should not be feared, but seen as a natural force. A human force, the storm that civilization brings by its very existence. Arm all for whom battle is needful, even foes. Retreat from hopeless fights but never avoid battle. Slay one foe decisively and halt a battle quickly rather than rely upon slow attrition or the senseless dragging on of hostilities. Remember the dead that fell before you. Defend what you believe in, lest it be swept away. Disparage no foe and respect all, for valor blazes in all regardless of age, sex, or race. Tempus looks with favor upon those that acquit themselves honorably in battle without resorting to such craven tricks as destroying homes, family, or livestock when a foe is away or attacked from the rear (except when such an attack is launched by a small band against foes of vastly superior numbers). Consider the consequences of the violence of war, and do not wage war recklessly. The smooth-tongued and fleet of feet that avoid all strife and never defend their beliefs wreak more harm than the most energetic tyrant, raider, or horde leader.”


“The True,” “The True Deity,” “The Loyal Fury”

Alignment: Lawful Good

Portfolio: Duty, Loyalty, obedience, paladins

Worshipers: Paladins, heroes, good fighters and warriors, guardians, knights, loyal courtiers

Dogma: “Salvation may be found through service. Every failure of duty diminishes Torm and every success adds to his luster. Strive to maintain law and order. Obey your masters with alert judgment and anticipation. Stand ever alert against corruption. Strike quickly and forcefully against rot in the hearts of mortals. Bring painful, quick death to traitors. Question unjust laws by suggesting improvement or alterations, not additional laws. Your fourfold duties are to faith, family, masters, and all good beings of Faerun.”


“Lady Luck,” “The Lady Who Smiles,” “Our Smiling Lady”

Alignment: Chaotic Good

Portfolio: Good fortune, skill, victory, adventurers

Worshipers: Rogues, gamblers, adventurers, Harpers, lightfoot halflings

Dogma: “One should be bold, for to be bold is to live. A brave heart and a willingness to take risks beat out a carefully wrought plan nine times out of ten. Place yourself in the hands of fate and trust to your own luck. Bear and conduct yourselves as your own masters, showing your good or bad fortune as confidence in the Lady. Chase your own unique goals, and the Lady aids the chase. Without direction or goals, you soon know the embrace of Beshaba, for those on no set course are at the mercy of misfortune, which has no mercy at all.”


“The Even-Handed,” “The Maimed God,” “The Just God”

Alignment: Lawful Good

Portfolio: Justice

Worshipers: Paladins, judges, magistrates, lawyers, police, the oppressed

Dogma: “Reveal the truth, punish the guilty, right the wrong, and always be true and just in your actions. Uphold the law wherever you go and punish those who do wrong under the law. Keep a record of your rulings, deeds, and decisions, for through this your errors can be corrected, your grasp on the laws of all lands will flourish, and your ability to identify lawbreakers will expand. Be vigilant in your observations and anticipation so you may detect those who plan injustices before their actions threaten law order. Deliver vengeance to the guilty for those who cannot do it themselves.”


“The Bitch Queen,” “Queen of the Depths”

Alignment: Chaotic Evil

Portfolio: Oceans, currents, waves, sea winds

Worshipers: Sailors, weresharks, sentient sea creatures, coastal dwellers

Dogma: “The sea is a savage place, and those that travel it had best be willing to pay the price of challenging Umberlee’s domain. All should know the Bitch Queen and fear her, for the wind and the wave can reach everywhere if sufficiently angered. Fair offerings bring fair winds to sea travelers, but those that do not pay their respects will find that the sea is as cold as Umberlee’s heart. Spread the word of the might of Umberlee, and let no service be done in her name without a price. Make folk fear the wind and wave unless a cleric of Umberlee is there to protect them. Slay those who ascribe sea and shore storms to Talos.”


“Father of the Uthgardt,” “Battle Father”

Alignment: Chaotic Neutral

Portfolio: Uthgardt barbarian tribes, physical strength

Worshipers: The Uthgardt tribes, barbarians

Dogma: “The dogma of the Uthgardt religion varies slightly from tribe to tribe as each beast cult emphasizes different ‘barbarian’ virtues. In general, shamans are charged as follows when they are initiated into the Uthgardt faith: Strength is everything. Civilization is weakness. Men should fight, hunt, and raid from the weak to provide for their wives and families. Family is sacred, and its bonds are not cast aside lightly. Arcane magic is effete, self-indulgent, and ultimately leads to weakness. Reliance upon arcane magic is an evil and false path that leads to death and ruin. Revere Uthgar, your ancestors, and your tribe’s beast spirit. Study the beast so that you know its virtues and weaknesses; claim its virtues as your own and weed its weaknesses from your spirit. The beast holds wisdom and raw power that you can make your own. Make the others of your tribe fear and respect your power and knowledge so they heed the wise words your ancestors speak through you to them.”


“Merchant’s Friend”

Alignment: Neutral

Portfolio: Money, trade, wealth

Worshipers: Merchants, rogues, traders, and the wealthy

Dogma: “Mercantile trade is the best road to enrichment. Increasing the general prosperity buys ever greater civilization and happiness for intelligent folk worldwide, bringing people closer to the golden age that lies ahead. Destroy no trade goods, raise no restrictions to trade, and propagate no malicious rumors that could harm someone’s commerce. Challenge and refute unproven rumors that could negatively impact trade when heard. Give money freely to beggars and businesses, for the more coin everyone has, the greater the urge to spend and trade rather than hoard. To worship Waukeen is to know wealth. To guard your funds is to venerate her, and to share them well seeds your future success. Call on her trade, and she will guide you in wise commerce. The bold find gold, the careful keep it, and the timid yield it up.”

Minor Deities of Faerun

Unlike the major religions of Faerun, the minor ones are less well known amongst the common folk, with outright ‘worship’ being even rarer. Of the minor deities, Beshaba, Jergal, Lliira, and Tolana might be considered ‘household names,’ but finding more than a household shrine or a hastily-muttered prayer at a time of need is unusual. This makes the clergy and devout worshipers of minor religions far more ‘valuable’ in the service to their respective gods, helping to raise awareness, but also allows them to be more… ‘selective’ of the kinds of folk that follow their path.


“Queen of Air,” “The Lady of Air,” “Lady of the Winds”

Alignment: Neutral

Portfolio: Elemental air, movement, speed, flying creatures

Worshipers: Animal breeders, elemental archons (air), rangers, rogues, sailors

Dogma: “Find your own enlightenment in your interests. As soon as your interest fails, all chance of finding further spritiaul growth has left that activity or place. Move from activity to activity, from place to place, pursuing a personal dream or series of interests and growing through the changing experiences each new day brings. Worry not if others of the church do not adhere to this doctrine, for all obstacles wear down over time. Few matters are so important as to require a wholesale commitment. Do not ever let yourself be fettered or imprisoned, for constrained life is little better than death.”


“Frostmaiden,” “Icedawn,” “The Cold Goddess”

Alignment: Neutral Evil

Portfolio: Cold, Winter

Worshipers: Druids, elemental archons (air or water), frost giants, inhabitants of cold climates, rangers

Dogma: “Cover all the lands with ice. Quench fire wherever it is found. Let in the winds and the cold; cut down windbreaks and chop holes in walls and roofs that my breath may come in. Work darkness to hide the cursed sun so that the chill the Auril brings may slay. Take the life of an arctic creature only in great need, but slay all others at will. Make all Faerun fear the Frostmaiden. Revere the Cold Goddess and sing her praises into any chill breeze or winter wind. Do not raise your hand against any other cleric of Auril.”


“The Maid of Misfortune, “Lady Doom”

Alignment: Chaotic Evil

Portfolio: Random mischief, misfortune, bad luck, accidents

Worshipers: Assassins, auspicians, capricious individuals, gamblers, rogues, sadists

Dogma: “Bad things happen to everyone, and only by following Beshaba may a person perhaps be spared the worst of her effects. Too much good luck is a bad thing, and to even it out, the wise should plan to undermine the fortunate. Whatever happens, it can only get worse. Fear the Maid of Misfortune and revere her. Spread the message across Faerun to obey Beshaba and make offerings to appease her. If she is not appeased, all will taste firsthand the curse that is spreading throughout Faerun: ‘Beshaba provides!’ (misery and misfortune). Make others worship Beshaba and then they will be spared the ill luck she can bring. Never falsely advise any being in how to worship Beshaba, or pay the price of being cast out and cursed with misfortune all their days.”


“Lord of All Glyphs and Images,” “The Scribe of Oghma”

Alignment: Neutral Good

Portfolio: Glyphs, images, literature, scribes, cartography

Worshipers: Historians, loremasters, sages, scholars, scribes, seekers of enlightenment, students

Dogma: “Information that is not recorded and saved for later use is information that is lost. Punish those who deface or destroy a book in proportion to the value of the information lsot. Literacy is an important gift from Deneir; spread it wherever you travel, that it might touch the hearts and minds of all in Faerun. Fill idle hours with the copying of written work, for in such a manner do you propragate knowledge and aid the pursuit of Metatext. Information should be free to all and all should be able to read it so that lying tongues cannot distort things out of proportion.”


“Goddess of Singing Waters,” “Mother Guardian of Groves,” “The Green Goddess”

Alignment: Neutral Good

Portfolio: Quiet places, springs, pools, peace, waterfalls

Worshipers: Druids, pacifists, rangers

Dogma: “Peace can only come from within and cannot be taught or imposed. Seek stillness and thereby find peace. Plant trees and green-leafed things and tend such things when they need it, wherever they may be. Nurture and aid, and do not to restrict or punish. Work violence only to defend, and slay no thing of the forest except to prevent it from slaying themselves or another under their protection. Swear to take no thinking life except in direst need. Share with all beings with beneficial things that grow in or come from running water that all may know of and praise Eldath.”

Finder Wyvernspur

“The Nameless Bard”

Alignment: Chaotic Neutral

Portfolio: Cycle of life, transformation of art, saurials

Worshipers: Artists, bards, saurials

Dogma: “Art that is forced to remain immutable is a sign of stagnation and spiritual rot. In order to thrive, people must be willing to change and transform their art so they can be renewed by it. Art has the power to influence people and politics. Although that should not be its sole use, if art can be used to keep people free and independent from social or political tyranny, it is most proper that is be used so. All art is pleasing to Finder. Artistic expression should also be encouraged in all—children and adult, amateur and professional. While those persons who have learned and mastered disciplines of expression are much to be admired, also recognize the importance of natural talents.”


“The Reaver,” “Master of All Weapons,” “Lord of War”

Alignment: Chaotic Neutral

Portfolio: War, skill-at-arms, destruction, plunder

Worshipers: Barbarians, fighters, rangers, soldiers, spies, warriors

Dogma: “Pease is for weak fools. War makes all participants strong, and only in head-to-head conflict is honor satisfied. Only cowards avoid battle. Any who strike down a foe from ambush or from behind demonstrate cowardice. Retreat is never an option, even in the face of a greater foe, for if a warrior’s heart is focused on Garagos, the deity will provide strength enough to conquer any enemy.”


“The Tenth Lord of Nine,” “The Last Lord of the Pit,” “The Hidden Lord”

Alignment: Lawful Evil

Portfolio: Betrayal, cruelty, political corruption, powerbrokers

Worshipers: Corrupt leaders and politicians, sorcerers, traitors

Dogma: “Life is all about the accumulation of power. Civilization is a thin veneer over the base desires that make up the core of every living being. Those who wish to survive and prosper most recognize this truth and concentrate all their resources on the pursuit of power. To achieve power one should use one’s charms and honeyed words or a barbed and bloody dagger as appropriate for the situation. It is more important to rule than to sit on the throne. Keep to the letter of an agreement and the rules established by those more powerful, but be prepared to twist any contract or stricture so as to maximize the benefit you receive.”


“Earthlord,” “King of the Land Below the Roots”

Alignment: Neutral

Portfolio: Elemental earth, solidity, changelessness, oaths

Worshipers: Elemental archons (earth), fighters, monks, rangers

Dogma: “The eternal Grumbar is perfect and unchanging. Strive to be more like the eternal one, not to change or allow change to happen. One’s given word is the bedrock upon which a stable society is built. To break an oath is to cause a crack in the foundation of civilization. Go forth and spread the word of Grumbar and show through your works the stability and safety he brings.”

Gwaeron Windstrom

“Master of Tracking,” “The Tracker Who Never Goes Astray”

Alignment: Neutral Good

Portfolio: Tracking, rangers of the North

Worshipers: Druids, rangers, troll hunters

Dogma: “Intelligent beings can live in harmony with the wild without requiring the destruction of one in the name of the other. Embrace the wild and fear it not, because the wild ways are the good ways. Keep the Balance and learn the hidden ways of life, but stress the positive and outreaching nature of the wild. Do not allow trees to be needlessly felled or the forest needlessly burned. Live as one with the woods, teach others to do so, and punish and curtail those that hunt for sport or practice cruelties on wild creatures.”


“The Doombringer,” “Lord of Three Thunders”

Alignment: Lawful Neutral

Portfolio: Revenge, retribution, poetic justice

Worshipers: Assassins, fighters, rogues, seekers of retribution

Dogma: “Uphold true and fitting justice and maintain the spirit of the law, not the letter of the law. Fitting recompense will always accrue for one’s actions. Violence will meet violence and evil pay back evil, but good will also come to those who do good. Walk the line of the Doombringer’s teachings, seeking retribution, but do not fall into the trap of pursuing evil acts for evil’s sake, for that way is seductive and leads only to one’s downfall. Vengeance must be sought for all injustices, and all punishments must fit the crime. Revenge is sweetest when it is sharpened with irony. All attacks must be avenged. Those who do not respond to attacks against their person or that which they hold dear only invite future attacks.”


“The Water Lord,” “King of the Water Elementals”

Alignment: Neutral

Portfolio: Elemental water, purification

Worshipers: Bards, elemental archons (water), sailors, travelers

Dogma: “Everything is interconnected and cyclical. Water always triumphs, for earth dissolves thorugh water, fire is extinguished even by steam, and air becomes clouds and then rain, completing the eternal cycle. The Water Lord is the great equalizer and leveler of the elements, acknowledging change but holding to his essential nature. Do not try to be what you are not; rather, excel at what you are and carry this message of personal excellence to the world. Be flexible but not unreasonable. As the rains flow down to the ocean in the folds of earth and not up mountains, so do the truths of Istishia spread throughout the land through their natural routes, not through rank force. The mysteries of life are to be enjoyed and puzzled over, but realize that some answers do not come in this world, but rather in the next. Realize that the cycles of life are mirrored by the cycles of fate; be prepared to pay the price or reap the reward for the actions of your past or your future.”


“Lord of the End of Everything,” “Scribe of the Doomed,” “The Pitiless One”

Alignment: Lawful Neutral

Portfolio: Fatalism, proper burial, guardian of tombs

Worshipers: Monks, necromancers, paladins

Dogma: “Each being has an eternal resting place that is chosen for him or her at the moment of creation. Life is a process of seeking that place and eternal rest. Existence is but a brief aberration in an eternity of death. Power, success, and joy are as transitory as weakness, failure, and misery. Only death is absolute, and then only at its appointed hour. Seek to bring order to the chaos of life, for in death there is finality and a fixedness of state. Be ready for death for it is at hand and uncompromising. Life should be prolonged only when it serves the greater cause of the death of the world.”


“Our Lady of Joy,” “Joybringer,” “Mistress of the Revels”

Alignment: Chaotic Good

Portfolio: Joy, happiness, dance, festivals, freedom, liberty

Worshipers: Bards, dancers, entertainers, poets, revelers, singers

Dogma: “Each day is another movement in the Elysian Rigadoon, the joyful dance of a life lived in rapture and without care or frustration. Seek joy always by working to bestow it upon others. Festivals are for all—gather into celebrations the lost, the lonely, the exiled, and outlaw, the shunned, and even your foes. Let folk follow their own desires, and never fail to follow your own.”


“Maiden of Pain,” “The Willing Whip”

Alignment: Lawful Evil

Portfolio: Pain, hurt, agony, torment, suffering, torture

Worshipers: Beguilers, torturers, evil warriors, the depraved

Dogma: “The world is filled with pain and torment, and the best that one can do is to suffer those blows that cannot be avoided and deal as much pain back to those who offend. Kindnesses are the best companions to hurts, and increase the intensity of suffering. Let mercy of those sudden abstinence from causing pain and of providing unlooked-for healing come over you seldom, but at whim, so as to make folk hope and increase the Mystery of Loviatar’s Mercy. Unanswered cruelty will turn folk against you. Act alluring, and give pain and torment to those who enjoy it as well as to those who deserve it most or would be most hurt by it. The lash, fire, and cold are the three pains that never fail the devout. Spread Loviatar’s teachings whenever punishment is meted out. Pain tests all, but gives strength of spirit and true pleasure to the hardy and the true. There is no true punishment if the punisher knows no discipline. Wherever a whip is, there is Loviatar. Fear her—and yet long for her.”


“The Unicorn,” “The Unicorn Queen,” “The Queen of Talking Beasts”

Alignment: Chaotic Good

Portfolio: Talking beasts, intelligent nonhumanoid creatures

Worshipers: Druids, entertainers, outcasts, rangers, travelers, unicorn riders

Dogma: “The Unicorn is a symbol of hope, joy, salvation, and protection for the needy, forlorn, and forsaken. Life is to be relished and lived with laughter. Quests are to be taken on a dare and gifts are to be made on a whim. Impossible dreams are to be pursued for the sheer wonder of the possibility of their completion. Everyone, no matter how unique, is to be praised for their strength and comforted in their weaknesses. Evil melts quickest in the face of a rapier wit and unshackled joy. Search for the unicorn and in the pursuit find happiness.”


“Lord of Song,” “The One True Hand of All-Wise Oghma”

Alignment: Neutral Good

Portfolio: Poetry, song, eloquence

Worshipers: Adventurers, bards, entertainers

Dogma: “Life is a song, beginning at birth and only silenced with the final chord. Strive always to make the whole song, not just the lyrics and music, more beautiful. Destroy no music or instrument, nor stop a singer before the tune is done. Listen to the world around as well as filling it with your own sound. One singer’s music is another’s noise, so still no bad music if its making be joyful. Spread the teachings of song and musicianship always. Sing to Milil every day. Music is the most precious thing folk can create—so encourage its training, use, and preservation at all times and in all possible ways. Awaken a song of love in all folk you can, and offer its performance freely around campfire or on the trail. Cease not in your own seeking of new tunes, new techniques, and new instruments to master.”


“Lord Firemane,” “King of the Beasts”

Alignment: Lawful Good

Portfolio: Royalty, lions and feline beasts, good beasts

Worshipers: Druids, fighters, leaders, paladins, rangers, soldiers, teachers, wemics

Dogma: “Hunt only when hungry and do not gorge without need. Waste nothing and all shall have plenty. The cycle of life links all living things into one being, and that being is life itself. The law of the jungle is that only the strong survive, but they survive best by being leaders, not tyrants, by protecting the weak, not bullying them. All creatures have their strengths in their assigned roles and should be encouraged to find their niche. From cooperation between beings of differing strengths comes the strength of teamwork and community, the strongest force of all. By demonstrating compassion and tolerance and living within the land, all living creatures may find harmony with nature and one another. By staying true to oneself and one’s pride and conducting oneself with dignity and honor, the respect of one’s peers may be earned.”

Red Knight

“Lady of Strategy,” “Grandmaster of the Lanceboard”

Alignment: Lawful Neutral

Portfolio: Strategy, planning, tactics

Worshipers: Fighters, gamesters, monks, strategists, tacticians

Dogma: “War is won by those with the best planning, strategy, and tactics, regardless of the apparent odds. Any fool can snatch defeat from the jaws of victory with fortune’s aid. Only a master strategist can ensure lasting victory. War is a series of battles. Losing a battle does not necessarily indicate the war is lost. Seek out your opponent’s weakness and recognize your own; avoid an opponent’s strengths and play to your own. Only by focusing one’s strengths on the opponent’s vulnerabilities can triumph be assured. In times of war prepare for peace; in times of peace prepare for war. Seek out your enemy’s enemies as allies, and be prepared to compromise. Life is an endless series of skirmishes with occasional outbreaks of war. Be ready—and have a contingency plan.”


“The All-Seeing,” “Lord of Divination,” “He of the Third Eye”

Alignment: Lawful Neutral

Portfolio: Divination, fate, truth

Worshipers: Diviners, judges, monks, seekers of truth, spellcasters

Dogma: “The blindness of mortals is the origin of all folly. Search for truth in all things great and small and conceal nothing. Speak only the truth, for lies and misdirection, even for benign motives, are the root of all sorrow. Be not paralyzed by indecision, but take no action without analyzing the implications. Hasty actions and decisions are rarely more beneficial than well thought out strategies that are re3vised as necessary. Mortals who employ only their two common eyes are essentially blind. Savras provides the third blessed eye, allowing both foresight and hindsight, so that mortals can access the omniscience of the gods. It is not wrong to use the knowledge that Savras gives to help yourself and your church, but caution should be employed in furthering the goals of others as part of their agenda may be hidden. Seek for the hidden motive before you act, and damage not the whole of the realm in which you live out your mortal life.”


“The Dancing Lady,” “Mother of Cats”

Alignment: Chaotic Good

Portfolio: Hedonism, sensual fulfillment, festhalls, cats

Worshipers: Bards, hedonists, sensualists

Dogma: “Life is to be lived to its fullest, in decadent sensual fulfillment of yourselves and others. That which is good is pleasurable and that which is pleasurable is good. Pleasure is to be sought out at every opportunity and life is to be lived as one endless revel. Spread the bounty of Sharess so that all may join in the endless revel of life and bring joy to all those in pain. Infinite experiences await those who would explore, so try the new as well as savoring the old.”


“Dancer in the Glades,” “Daughter of the High Forest,” “The Lady of the Woods”

Alignment: Neutral Good

Portfolio: Woodland glades, woodland fertility, growth, the High Forest, Neverwinter Wood

Worshipers: Druids, farmers, foresters, gardeners, nuptial couples

Dogma: “The only true goal of any living thing is to procreate. Nature dictates the shape of the world, for good or ill, so the only concern of the creatures that inhabit it is survival. Death is not to be feared, for it is part of the natural cycle of life, but life, particularly the birth of new life, is to be encouraged and nurtured whenever and wherever possible.”


“The Divine Right”

Alignment: Lawful Neutral

Portfolio: Nobles, rightful rule of nobility, human royalty

Worshipers: Leaders, loremasters, nobles, those with inherited wealth or status

Dogma: “Nobles are the rightful rulers of the bulk of humankind provided that they keep fit for the task and responsibilities of rule. Nobles have the moral obligation to rule in the best manner possible for the people who serve under them even if their obligations conflict with their personal desires. The descendants of noble bloodlines inherit their charisma and potential for wisdom from their noble ancestors. Their family fortunes provide enough leisure time to be properly educated as rulers. The regular inheritance of noble titles by strict inheritance rules reduces the potential for power struggles between rival claimants to leadership. A strong noble class that cares for the commoners of Faerun and looks out for their best interests is the most stable, fair form of government.”


“Lady of Poison,” “Mistress of Disease,” “Mother of All Plagues”

Alignment: Chaotic Evil

Portfolio: Disease, poison

Worshipers: Assassins, druids, healers, rogues, those suffering from disease and illness

Dogma: “Let pain be as pleasure, for life and death are in balance, but death is the more powerful and should be paid proper homage and respect. Death is the true power, the great equalizer, and the lesson that waits for all. If it falls to you to drive home the point with the tip of a dagger, so be it. The Mother of All Plagues works upon you from within, and weakness and wasting is her strength. Talona’s breath is forever and always with you, whomever you or the rest of the world believes in or serves. Let all living things learn respect from Talona and pay homage to her in goods and in fervent worship. If they do so, intercede from them so that Talona will not claim them—this time. Go and work in Talona’s name and let your doings be subtle or spectacular, but make them known as the will of the Mistress of Disease.”


“The Dragon Queen,” “Nemesis of the Gods,” “The Dark Lady”

Alignment: Lawful Evil

Portfolio: Evil dragons, evil reptiles, greed, Chessenta

Worshipers: Chromatic dragons, Cult of the Dragon, evil dragons, evil reptiles, fighters, sorcerers, thieves, vandals

Dogma: “Rival deities of all creeds and from every pantheon are inherently tyrannical. They seek only power, at any cost, despite their honeyed words. The Dragon Queen is the only being powerful enough to defy the gods and overthrow their despotic rule, as demonstrated by her overthrow of the other Untheric deities. Work tirelessly toward the day when Tiamat will banish the gods from Faerun and unite the world under her rule. Toward this goal, follow her commands unquestioningly and be willing to sacrifice yourself in her service. To overthrow the gods requires power, and power is acquired through the accumulation of wealth and magic. Power demands respect. Chromatic dragons everywhere are to be venerated as the spawn of the Dragon Queen and paid homage. When Tiamat assumes her throne, her draconic children shall serve her as dukes, and her clergy as their mortal vassals.”


“Creator of Chult,” “Founder of Mexro,” “Father of Dinosaurs”

Alignment: Neutral

Portfolio: Creation, jungles, Chult, the Chultans, dinosaurs

Worshipers: Adepts, Chultans, druids, inhabitants of jungles, rangers

Dogma: “Ubtao created the jungle as a test for his people, a maze for them to pass through on their way to a heavenly afterlife. Learn the maze that represents your life, for you must know it when you meet Ubtao in the afterlife. Understand your place in the jungle, represented by your maze. Respect the dinosaurs, for they are the Children of Ubtao, agents of his will and gifts of his bounty.”


“The Lord in the Ice,” “The Eternal Sleeper,” “Father of the Giants’ Kin”

Alignment: Lawful Neutral

Portfolio: Glaciers, polar environments, arctic dwellers

Worshipers: Arctic dwellers, druids, historians, leaders, teachers, rangers

Dogma: “No person is the superior of another, with the exception of Ulutiu’s clerics, who are his representatives in this world and who are set in positions of leadership to pass on his wisdom to his people. Because animals share the same emotions, thoughts, and morals as people (but express them differently), they should be respected on pain of Ulutiu’s wrath. The villagers of the Great Glacier also believe that magic from any source but Ulutiu is blasphemous and those that practice it should be shunned and driven away.”


“The Mighty,” “Captain of the Waves”

Alignment: Chaotic Good

Portfolio: Sailors, ships, favorable winds, naval combat

Worshipers: Fighters, rogues, sailors

Dogma: “There is nothing more invigorating than challenging the elements. The feel of wind and spray on one’s face and the deck pitching beneath one’s feet is the greatest feeling in the world. If humankind is to expand its reach, daring men and women must defy the odds and dare the impossible. The thrill of exploration is sweeter than wine or rum. There is always risk, but without risk life is empty. Life is to be lived and damn the consequences. One’s loyalties are first to one’s mates, then to one’s ship, and then to Valdur, who protects all sailors. Rely not on Valkur’s hand to always extract you from difficulties, for such is coddling and leads to a lack of challenge and the room to grow. Rather, Valkur helps those actively solving their own problems by helping their plans work.”


“The Vaunted,” “Archmage of Necromancy,” “Lord of the Forsaken Crypt”

Alignment: Neutral Evil

Portfolio: Necromancy, necromancers, evil liches, undeath

Worshipers: Liches, necromancers, seekers of immortality through undeath, Cult of the Dragon

Dogma: “Life and death are the twin faces of eternal existence. To surrender to either one is to resign oneself to obscurity. True power lies in the twilight zone between life and death. By seeking to explore and extend the mortal condition and form—even mortal life itself—knowledge of the world and its infinite complexity are extended. Let no one interfere with the pursuit of such research, for the end result will more than justify the necessary sacrifices along the path. Knowledge is power, and knowledge of life and death brings power over all beings, living and unliving.”

The Dwarven Pantheon

The gods of the dwarves are common across most of Faerun’s dwarven clans and holds, regardless of geography, with the exception of the Duergar. It is rare for outsiders to know the names of the dwarven gods (beyond Moradin, father of all dwarves), and rarer still for one to worship at their altars—it is generally considered disrespectful to dwarves when a non-dwarf invokes the names of one of their gods, though prayer at shrines within a dwarven settlement by visitors is considered polite.


“Great Master of Greed,” “Trove Lord,” “Wyrm of Avarice”

Alignment: Neutral Evil

Portfolio: Greed

Worshipers: Dwarves misers, rogues, shadowdancers

Dogma: “Toril’s wealth was created for those dwarves crafty enough to capture it by any means necessary. Revel in the possession of all wealth that shines or sparkles, for its pleasing form was meant to bring you pleasure. Greed is good, as it motivates the possession and holding of all that is precious. Do not seize wealth from the children of the Morndinsamman, however, nor conspire against the favored of Abbathor, for strife in the name of avarice weakens the clan.”

Berronar Truesilver

“The Revered Mother,” “Mother of Safety”

Alignment: Lawful Good

Portfolio: Safety, honesty, home, healing, the dwarven family, records, marriage, faithfulness, loyalty, oaths

Worshipers: Children, dwarven defenders, dwarves, fighters, homemakers, husbands, parents, scribes, wives

Dogma: “The children of Moradin are shaped on the Soul Forge and ever warmed by the embrace of the Revered Mother. Tend the hearth and home, drawing strength and safety from truth, tradition, and the rule of law. Join with friends, kin, and clan in common purpose. Do not succumb to the misery of greed or the evils of strife, but always bring hope, health, and cheer to those in need. Once an oath is made, Berronar watches over its keeping—to break it is to grieve her sorely. Children must be cherished and guarded well from harm, for they are the future of all dwarvenkind.”

Clangeddin Silverbeard

“Father of Battle,” “Lord of the Twin Axes,” “The Rock of Battle”

Alignment: Lawful Good

Portfolio: Battle, war, valor, bravery, honor in battle

Worshipers: Barbarians, dwarven defenders, dwarves, fighters, monks, paladins, soldiers, strategists, tacticians, warriors

Dogma: “The finest hours of dwarvenkind come in the thrusts and feints of war. Seize the opportunity to defend your kin and ensure their victory wherever conflicts erupt. Revel in the challenge of a good fight, and never waver in the face of adversity, no matter how ominous. Lives should never be thrown away foolishly, but the greatest honor is to sacrifice oneself for the cause on the field of battle in service to a righteous cause. When not fighting, prepare for the next conflict physically, tactically, and by acquiring resources. Attack hill giants whenever possible and other evil giants whenever necessary.”

Deep Duerra

“Queen of the Invisible Art,” “Axe Princess of Conquest”

Alignment: Lawful Evil

Portfolio: Psionics, conquest, expansion

Worshipers: Dwarves, fighters, psionicists, travelers in the Underdark


Dogma: “The children of Laduguer shall conquer the earth and stone from which they sprang and the voids in which they dwell. The seizing of new lands, new wealth, and new servitors is the manifest destiny of those who mine the Night Below. Magic is weak, unreliable, and unsubtle when compared to the powers of the mind unless bequeathed and steadied by the will of the gods. By means of the Invisible Art, the duergar shall destroy or enslave all those reliant upon petty magics to survive.”

Dugmaren Brightmantle

“The Gleam in the Eye,” “The Errant Explorer”

Alignment: Chaotic Good

Portfolio: Scholarship, invention, discovery

Worshipers: Artisans, dwarves, loremasters, runecasters, scholars, tinkers, wizards

Dogma: “The secrets of the world are waiting to be revealed. Travel widely, broaden your mind at every opportunity, and pursue the life of a scholar. Cultivate the spirit of inquiry among the young and be a teacher to all. Seek to recover lost and arcane knowledge of ages past and apply it in the world today. Try new methods of doing things just for the joy of experimenting. Learn a little of everything, for you never know what might be of use down the road.”


“Keeper of Secrets Under the Mountain,” “The Silent Keeper”

Alignment: Neutral

Portfolio: Buried wealth, ores, gems, mining, exploration, shield, dwarves, guardian of the dead

Worshipers: Dwarves, gemsmiths, metalsmiths, miners

Dogma: “Walk the deep and silent ways of Dumathoin. Seek out the hidden gifts of the Keeper of Secrets Under the Mountain. That which is hidden is precious, and that which is precious shall stay hidden. Seek to enhance the natural beauty of Dumanthoin’s gifts and go with, not against, the contours of the deeps. Beauty is the discovery and the crafting, not the holding. Keep the places of our dead inviolate and well tended; the noble ancestors of our race will neither be robbed nor moved through the actions of thieves and defilers. Abide not undead creatures, especially those that take the form of dwarves, thus mocking the creation of Moradin”

Gorm Gulthyn

“Fire Eyes,” “Lord of the Bronze Mask,” “The Eternally Vigilant”

Alignment: Lawful Good

Portfolio: Guardian of all dwarves, defense, watchfulness

Worshipers: Dwarven defenders, dwarves, fighters

Dogma: “Never waver in your duty to Gorm’s sacred charges. Defend, protect, and keep safe the children of the Morndinsamman from the hostile forces of the outside world. Be always vigilant and ever alert so that you are never surprised. If need be, be prepared to pay the greatest price so that the clan and the community survive, and your name will be remembered for generations.”

Haela Brightaxe

“Lady of the Fray,” “Luckmaiden”

Alignment: Chaotic Good

Portfolio: Luck in battle, joy of battle, dwarven fighters

Worshipers: Barbarians, dwarves, fighters

Dogma: “Through battle, you find validation, liberation, and exultation. Trust in Haela to see you through the fray, and the monsters of the world shall fall to the sharp blades of your axes, regardless of their apparent strength and numbers. The Luckmaiden blesses those dwarves who believe in her beneficence, and she, through her faithful, will always be there for the beleaguered and besieged. Rejoice in the power of your swing in battle, the sound of your weapon smiting a worthy foe, and the challenge of the fray. If asked, show mercy on a noble foe who abides by a code of honor, but hold not your hand against the treacherous, the liars, and the honorless.”


“The Exile,” “The Gray Protector,” “Master of Crafts”

Alignment: Lawful Evil

Portfolio: Magic weapon creation, artisans, magic, gray dwarves

Worshipers: Dwarves, fighters, loremasters, soldiers


Dogma: “The children of Laduguer have rejected the feckless and feeble gods of their forefathers and withdrawn from their lazy once-kin so as not to be tainted by their weaknesses. Strict obedience to superiors, dedication to one’s craft, and endless toil are necessary to achieve wealth, security, and power. Nothing is ever easy, nor should it be. Suffer pain stoically and remain aloof, for to show or even feel emotion is to demonstrate weakness. Those who are weak are undeserving and will suffer an appropriate fate. Adversity is Laduguer’s forge, and the harsh trails through which the duergar must pass are his hammer blows—endure all and become stronger than adamantine.”

Marthammor Duin

“Finder-of-Trails,” “Watcher Over Wanderers,” “The Watchful Eye”

Alignment: Neutral Good

Portfolio: Guides, explorers, expatriates, travelers, lightning

Worshipers: Dwarves, fighters, rangers, travelers

Dogma: “Eschew the illusory safety of the clanhold and instead travel widely to spread the words of the Morndinsamman to those of other races, that they might gain the protection of dwarven wisdom. Help fellow wanderers and sojourners to the best of your ability, for the road is easier endured amid the tread of companionship. Seek out new ways and paths, and discover the wise world in your wanderings. Herald the way of newfound hope.”


“The Soul Forger,” “Dwarffather,” “All-Father”

Alignment: Lawful Good

Portfolio: Dwarves, creation, smithing, protection, metalcraft, stonework

Worshipers: Dwarven defenders, dwarves, engineers, fighters, miners, smiths

Dogma: “Moradin is the father and creator of the dwarven race. Honor him by emulating his principals and workmanship in smithing, stoneworking, and other tasks. Wisdom is derived from life and tempered with experience. Advance the dwarven race in all areas of life. Innovate with new processes and skills. Found new kingdoms and clan lands, defending the existing ones from all threats. Lead the dwarves in the traditions laid down by the Soul Forger. Honor your clan leaders as you honor Moradin.”


“Lady of Life and Mercy,” “The Shining Dancer”

Alignment: Chaotic Good

Portfolio: Healing, mercy, romantic love, fertility, dancing, courtship, the moon

Worshipers: Bard, dancers, dwarves, healers, lovers

Dogma: “Be merciful in speech and deed. Temper anger and hostility with constructive and charitable endeavor. The children of Moradin must live in safety to propagate. Embrace the gift of life with ebullience and grace. Maintain and encourage the traditional rites of courtship and marriage. Sharindlar restores the fertile seed of dwarven life, while Berranar protects the fruit.”

Thard Harr

“Lord of the Jungle Deeps”

Alignment: Chaotic Good

Portfolio: Wild dwarves, jungle survival, hunting

Worshipers: Druids, inhabitants of jungles, rangers, wild dwarves

Dogma: “Like the great tigers of the jungle, be strong and wary of beasts, whether they walk on two legs or four. Live in harmony with nature and gain the protection of the Lord of the Jungle Deeps. Seek to understand what you do not, but be wary of bringing unknown gifts into your lair. Honor the way s of your people, but assume not that Thard’s way is the only way—just the best way for his children.”


“Merchant King,” “The Short Father,” “The Laughing Dwarf”

Alignment: Neutral

Portfolio: Wealth, luck, chance, nonevil thieves, suspicion, trickery, negotiation, sly cleverness

Worshipers: Dwarves, merchants, rogues, wealthy individuals

Dogma: “The truly blessed are those whose enterprise and zeal brings both wealth and good luck. Work hard, be clever, seek the best bargain, and the Merchant King will shower you with gold. Treat others with respect, but shirk not your responsibility to try to strike a deal better for you than for them.”

The Elven Pantheon

The elves are a dwindling people in Faerun. Though much of humanity can find an elven ancestor within their lineage, if they look back far enough, elves guard their secrets as zealously as they once did their forest homes. Knowledge of the elven faiths outside of the elves, themselves, is rare indeed, even amongst the other longer-lived peoples. Finding non-elven worshipers of the elven pantheon is almost unheard of, beyond those that were raised amongst The People.

Aerdrie Faenya

“The Winged Mother,” “Queen of the Avariel”

Alignment: Chaotic Good

Portfolio: Air, weather, avians, rain, fertility, avariel

Worshipers: Bards, druids, elves, rangers, sorcerers, travelers, winged beings

Dogma: “The ever-changing reaches of the sky are the great gift of the Winged Mother. Take flight into her windswept embrace, and gambol amid the clouds. Honor those who dwell with the Aerdrie and cherish the birds dancing on her tresses. Change is beautiful and chaos births new life. Ascend, soar, glide, dive, and ascend again and relish in the freedom that the Winged Mother bequeaths.”


“The Trinne Goddess,” “Queen of Arvandor”

Alignment: Chaotic Good

Portfolio: Spring, fertility, planting, birth, defense, wisdom

Worshipers: Community elders, druids, elves, farmers, fighters, midwives, mothers

Dogma: “Unity and diversity bring strength. Be ever vigilant against She Who Was Banished and work together in defending the lands of the Fair Folk from those who would work evil. Celebrate the One and the Three for their collective purpose and individual expressions of life. Through the melding of widely different skills and interests, creativity, life, and artistry are nurtured and new ideas are discovered.”

Corellon Larethian

“Creater of the Elves,” “First of the Seldarine,” “Coronal of Arvandor”

Alignment: Chaotic Good

Portfolio: Magic, music, arts, crafts, war, the elven race (especially sun elves), poetry, bards, warriors

Worshipers: Arcane archers, artisans, artists, bards, fighters, good leaders, rangers, poets, sorcerers, warriors, wizards

Dogma: “The elves are sculptors and wardens of magic’s endless mysteries. Bring forth the beauty that envelops and let the spirit gambol unfettered. Seek out new experiences and new ways. Ward against those that would destroy what they cannot create. Commune with the natural and mystical world. Be ever vigilant against the return of the banished darkness, and be strong in heart against the corruption of the Spider Queen.”

Deep Sashelas

“Lord of the Undersea,” “The Dolphin Prince”

Alignment: Chaotic Good

Portfolio: Oceans, sea elves, creation, knowledge

Worshipers: Druids, elves, fisherfolk, rangers, sages, sailors

Dogma: “Swim the great currents and the shallow seas. Exult in the dynamic beauty and life of the bounteous Undersea. Revel in the joy of creation and increase its myriad aspects. Seek not to hold that which is everchanging, but instead love the change itself. Seek out fellow swimmers who honor the ways of the Lord of the Undersea, and ally with them against those who see only the darkness of the deeps. Follow the way of the dolphin. Promote knowledge and use of the sea by reasonable folk, and fight those that would taint or deplete its beauty and bounty.”

Erevan Ilesere

“The Chameleon,” “The Green Changeling,” “The Fey Jester”

Alignment: Chaotic Neutral

Portfolio: Mischief, change, rogues

Worshipers: Bards, elves, revelers, rogues, sorcerers, tricksters

Dogma: “Change and excitement are the spice of life. Live on the edge, unbound by the conventions of society in a spirit of constant self-reinvention. Puncture the self-righteousness, sanctimony, and pretension that pervades orderly society with mischievous pranks that both amuse and enlighten.”

Fenmarel Mestarine

“The Lone Wolf”

Alignment: Chaotic Neutral

Portfolio: Feral elves, outcasts, scapegoats, isolation

Worshipers: Druids, elves, outcasts, rangers, rogues, spies, wild elves

Dogma: “The world is a harsh and unforgiving place, with uncompromising demands on those who would forge their own path. Rely not on others for protection, for betrayal comes easily, but on the skills of camouflage, deception, and secrecy. Follow the way of the Lone Wolf, for his is the path of self-sufficiency.”

Hanali Celanil

“The Heart of Gold,” “Winsome Rose,” “Lady Goldheart”

Alignment: Chaotic Good

Portfolio: Love, romance, beauty, enchantments, magic item artistry, fine arts, artists

Worshipers: Aesthetes, artists, enchanters, lovers, sorcerers

Dogma: “Life is worth living because of the beauty found in the world and the love that draws twin hearts together. Nurture what is beautiful in life, and let beauty’s rapturous glow enliven and brighten the lives of those around you. The greatest joy is the rapture of newfound love and the tide of romance that sweeps over those wrapped in its embrace. Find love wherever it takes root, and bring it to its fullest bloom so that all may share in the joy and beauty it creates. Always give shelter and succor to young lovers, for their hearts are the truest guides to life’s proper course.”

Labelas Enoreth

“The Lifegiver,” “Lord of the Continuum,” “The Sage at Sunset”

Alignment: Chaotic Good

Portfolio: Time, longevity, the moment of choice, history

Worshipers: Bards, divine disciples, elves, loremasters, scholars, teachers

Dogma: “The march of time is inexorable, but the blessings of the Lifegiver enable the children of Corellon to live long and fruitful lives, unmarked by the passage of years. Record and preserve the lessons of history, and draw lessons from that which has unfolded. In the end, the sun hallways sets ere the next day dawns anew.”

Rillifane Rallathil

“The Leaflord”

Alignment: Chaotic Good

Portfolio: Woodland, nature, wild elves, druids

Worshipers: Druids, rangers, wild elves

Dogma: “The Great Oak draws energy from all the living creatures of the world and nourishes, sustains, and protects them from outside threats. Live in harmony with the natural world, allowing each living being in the world, allowing each living being the opportunity to serve out its natural purpose in life. As the Leaflord’s countless branches, his faithful are to serve as his mortal agents in the natural world. Defend the great forests from those who would ravage their riches, leaving only destruction in their path. Contest both the quick and the slow death of Rillifane’s bounty and hold strong like the great oaks in the face of those who can see only their own immediate needs.”

Sehanine Moonbow

“Daughter of the Night Skies,” “The Luminous Cloud,” “Lady of Dreams”

Alignment: Chaotic Good

Portfolio: Mysticism, dreams, death, journeys, transcendence, the moon, the stars, the heavens, moon elves

Worshipers: Diviners, elves, half-elves, illusionists, opponents of the undead

Dogma: “Life is a series of mysteries whose secrets are veiled by the Luminous Cloud. As the spirit transcends its mortal bonds and new mysteries are uncovered, a higher form is achieved and the cycle of life continues. Through contemplation and meditation, communion with the Lady of Dreams is achieved. Through dreams, visions, and omens revealed in sleep or the reverie, the Daughter of the Night Sky unveils the next step along the path and the next destination on the endless journey of mystic wonder that is life and death and life.”


“The Black Archer,” “The Night Hunter”

Alignment: Chaotic Neutral

Portfolio: Hatred of the drow, vengeance, crusades, loss

Worshipers: Arcane archers, archers, elves, fighters, hunters, rangers, soldiers, sorcerers

Dogma: “The greatest enemy of the Seldarine is Lolth, who sought the corruption of Arvandor and the overthrow of the Creator of the Elves. The greatest enemy of the Fair Folk is the drow, the debased followers of the Spider Queen who long ago were enmeshed in her dark web. Redemption and revenge may be achieved through the utter destruction of the drow and the dark deities they serve. Only then may the joy of life begin anew. Hunt fearlessly!”

Solonor Thelandira

“Keen-Eye,” “The Great Archer”

Alignment: Chaotic Good

Portfolio: Archery, hunting, wilderness survival

Worshipers: Arcane archers, archers, druids, elves, rangers

Dogma: “Walk in harmony with nature and oppose the efforts of those who would disturb her delicate balance. Preserve the wild places from excessive encroachment, and work with those who would settle the land to preserve the beauty that first attracted them. Hunt only for sustenance, culling the old and the weak from the herd so that all species may prosper. Like an arrow in flight, it is difficult to arrest the consequences of an action. Choose your targets carefully, for an ill-considered action can have a long-reaching impact.”

Faiths and Pantheons

Moonsunder The_Velsadan