Albert Deschain

Description:

Albert Deschain, level 3
Human, Cleric
Background: Geography – Mountains (+2 to Athletics)

FINAL ABILITY SCORES
Str 15, Con 13, Dex 10, Int 10, Wis 15, Cha 15.

STARTING ABILITY SCORES
Str 15, Con 13, Dex 10, Int 10, Wis 15, Cha 13.

AC: 17 Fort: 14 Reflex: 12 Will: 16
HP: 40 Surges: 8 Surge Value: 10

TRAINED SKILLS
History +6, Religion +6, Diplomacy +8, Heal +8, Insight +8

UNTRAINED SKILLS
Acrobatics, Arcana +1, Bluff +3, Dungeoneering +3, Endurance +1, Intimidate +3, Nature +3, Perception +3, Stealth, Streetwise +3, Thievery, Athletics +4

FEATS
Cleric: Ritual Caster
Human: Restful Healing
Level 1: Toughness
Level 2: Defensive Healing Word

POWERS
Bonus At-Will Power: Lance of Faith
Channel Divinity: Turn Undead
Cleric at-will 1: Priest’s Shield
Cleric at-will 1: Sacred Flame
Cleric encounter 1: Healing Strike
Cleric daily 1: Beacon of Hope
Cleric utility 2: Life Transference
Cleric encounter 3: Split the Sky

ITEMS
Ritual Book, Adventurer’s Kit, Cloth Armor (Basic Clothing), Chainmail, Holy Symbol, Spear, Holy Water (level 1) (3)
RITUALS
Gentle Repose, Brew Potion

Bio:

Edward and Susannah Deschain were wed at a young age. Edward worked helping unload the caravans the traders brought in the town he grew up in. Susannah was the daughter of the town’s mayor. After meeting many times at festivals and other events that the town held, Eddie asked the mayor if he could court his daughter.

After dating for several months Edward asked Susannah’s father for her hand in marriage. He gladly said yes and they were wed in the summer. After staying in town for the first year, the couple decided to move out to a house her father owned in the mountains nearby. Edward continued to help unload the caravans when they came in, but Susannah stayed home tending to the house and garden that she had planted. A couple of years later Susannah became heavy with child. Nine months later Albert Deschain was born.

Albert grew up helping tend the garden and then eventually started helping unload the caravans like his father. On his spare time he would practice fighting with other children his age. While the other children would pick play swords and axes, Albert became fond of the staff and spear. Life was good for the Deschains, that was until the eve of Albert’s twentieth birthday.

That evening a stranger passed by the house. He looked to be heavily injured and almost on the verge of death. Edward asked him inside so that his wife could tend to his wounds. After checking on him, the Deschains decided to let him stay for the night before sending him off onto town to see the doctor. On Albert’s birthday his parents gave him some money to spend on whatever he wanted at the store. They told him to go on ahead and that they would meet him in the marketplace after helping the stranger down the mountain.

Albert ran towards town as fast as he could. He walked into the blacksmith’s store and went straight over to the weapons that were ready to be sold. Albert smiled as he picked out the spear that he had been eyeing for months. With the money he had been saving up and the money his parents gave him for his birthday, Albert had just enough money to pay for it. After walking out of the shop he decided to head to the inner marketplace where his parents were supposed to be meeting him.

After several hours had passed, Albert became worried about his parents absence. He headed on towards to doctors office to see if they had gotten there yet. That doctor and his assistant said that they hadn’t seen his parents all day. Suspecting that something might be wrong, Albert headed back home as fast as he could. Three quarters of the way there, Albert saw smoke rising from the direction of his house. As he got closer he could hear flames roaring over his house.

Bursting through the trees that bordered his house, Albert couldn’t believe his eyes. His house was in flames. After the first seconds of shock, he noticed the misshapen heap a couple of feet from the front door. Running up to it he realized that it was the lifeless bodies of his parents. Falling to his knees, Albert crouched over the bodies crying. After several minutes, Albert noticed a sound coming over the flames. He suddenly realized that the sound was someone laughing. Turning towards the sound Albert saw the man that had had been wounded, standing at the edge of the trees laughing as the flames engulfed the house.

Albert noticed that while the man had shown up looking old, frail and in need of a trip to the barbers; now the man looked younger, healthier and clean shave of both face and head. A black flame was tattooed over his face. In a fit of rage Albert ran at the man, wielding his new spear. The man turned towards Albert and smiled. Albert got within the range of the man and thrust his spear forward. At first it looked like Albert had struck true with his spear, but suddenly the man vanished. Hearing chuckling behind him, Albert turned around. The man stood there grinning, then brought his hand up palm facing out at Albert. There was a crackling sound and suddenly a bolt of lighting shot out of the man’s hand. As Albert lay on the ground trying not to black out, the man walked over and crouched by his head.

“If you want to get revenge for what I’ve done here, try and find me.” Those were the last words Albert heard before blacking out.

Albert woke up hours later, covered in soot and smoke. After loading his parents’ bodies onto a cart, he walked to cart down the mountain and into town. After explaining to the mayor what happened, Albert made arrangements to have his parents buried in the town cemetery and then went to the nearest tavern in the town. He walked up to the barkeep and gave him a description of the man that had killed his parents. The barkeep said that he hadn’t seen anyone by that description, so Albert went onto the next tavern. After questioning people for several hours, he finally got information on which way the man had fled.

Albert stayed long enough for the funeral and then headed off in the direction that he had been given. He stopped at every town asking for information on the man. He always found someone who had seen the man even if it had just been a glance. After three years, Albert had gotten a tip that the man was seen heading towards the wild lands. Even after people had warned him that going through there would certainly mean death, Albert headed into the wild lands. A week after entering, he was suddenly set upon by a troop of Orcs. Albert tried to put up a fight, but partway through the fight his spear broke in half and he was knocked unconscious.

Albert awoke with a start and found himself in a bed, wrapped up in bandages. A cleric came by and was glad to answer all his questions. He head been found almost dead by a band of adventurers, who decided to bandage him up and take him to where they were heading. They wound up in Baulders Gate and brought him to the nearest person that could help Albert the most. After three months he finally woke.

Albert couldn’t believe that he had now not only lost the trail of the man who killed his parents, but had also broke his spear and lost all his money. The cleric told him that he could stay here all he wanted until he was ready to be on his way. After a while Albert asked the cleric about his healing arts. The cleric explained that it was more about inspiring people than actually using magic to heal. Around this part of the world magic wasn’t a very good thing to be seen using. Albert told his story to the cleric. The cleric decided then and there that he would teach Albert how to use some clerical abilities, to make sure that Albert could be better prepared for that type on confrontations. After a year and a half, the cleric decided that he had taught Albert all that he could teach him. Thanking the man for his kindness, Albert decided to go on his way. After searching for a way to make money, he found someone needing help on some trade caravans.

Albert got hired on the caravans as a loader, unloader and when they were on the road he helped guard the items. After six months on the caravan, winter was about to start coming in. Albert told the caravan leader that he was going to be leaving the caravan at the next city to look for work, where he might be a little warmer. The leader was sad to see him go, but understood what Albert was trying to do. As a parting gift and a reward for how well Albert had done with the caravans, the leader gave Albert a spear that he had been using while on guard duty. The first city the caravans got to was Nashkel. After saying his good-byes, Albert went into the town looking for jobs. He came across someone saying that they needed help mining the iron up in the mountains. Albert headed on up towards the mountains to start his new job.

Alberts Deities

As Albert trained to become a cleric, he was told that eventually he would want to find a deity to follow. The deities of the world all did different things and each cleric should pick one. There were four that Albert thought he would choose from.

The first was Helm, who was all about protection. The next was Kelemvor, who was the lord of the dead. Third was Torm, who stood for duty and loyalty. The last was Tyr, whose teaching were about justice. After several weeks of studying the deities, Albert finnaly chose to follow under Helm. Albert decided that after losing his parents he wanted to be able to protect people.

Although Helm is his main deity to follow, Albert still tries to hold up the ways of the other three that he liked. He follows the way of Kelemvor in case he isn’t able to protect someone and they perish. He tries to follow Torm by staying loyal to his friends. One day Albert hopes to bring Torms justice to the man that killed his parents.</i.

Albert Deschain

Moonsunder BrandonHood